Now, without further ado, here's Baz to introduce the decks. Enjoy.
-------------------------------------------------------------------------------------------------------------
G'day everyone, I am Baz, I'm also ThatDamnAussie on Twitter, BazD on MTGO and I guess now I'm also known as Bad Deck Baz. Jay put out a challenge on Twitter and as always I usually take his challenges and turn it up to eleven. I created a large number of Achievements that Jay used in a post around the time Zendikar came out.
Build a “bad deck” for Standard, and win games/matches with it.
Now, I took the phrase “bad deck” a little more literally than I believe Jay wanted me to, I actually built decks, that feature bad cards. As you'll see in these 3 decklists, sometimes a combo of bad cards can lead into something good. Although, I mostly just wanted Jay to suffer a whole lot.
First up, I'll introduce each deck Jay will be playing in his upcoming mini-series and I'll talk about some of the interactions I built into the deck and how I went about coming up with each of the deck ideas. Some are more interesting than others. I should inform you all that each deck was designed in a vacuum. None of these decks have been constructed purely for metagame reasons. Each one was built because they made me laugh.
IT'S A TRAP!
A “Bad Deck Baz” Deck
Now, I took the phrase “bad deck” a little more literally than I believe Jay wanted me to, I actually built decks, that feature bad cards. As you'll see in these 3 decklists, sometimes a combo of bad cards can lead into something good. Although, I mostly just wanted Jay to suffer a whole lot.
First up, I'll introduce each deck Jay will be playing in his upcoming mini-series and I'll talk about some of the interactions I built into the deck and how I went about coming up with each of the deck ideas. Some are more interesting than others. I should inform you all that each deck was designed in a vacuum. None of these decks have been constructed purely for metagame reasons. Each one was built because they made me laugh.
IT'S A TRAP!
A “Bad Deck Baz” Deck
9 Island
11 Mountain
4 Scalding Tarn
3 Reckless Scholar
2 Lethargy Trap
2 Mindbreak Trap
4 Lavaball Trap
2 Whiplash Trap
4 Inferno Trap
2 Trapfinder's Trick
3 Burning Inquiry
2 Chandra Ablaze
2 Quest for Ancient Secrets
4 Lightning Bolt
2 Jace Beleren
3 Font of Mythos
2 Pyromancer Ascension
1 Runeflare Trap
1 Burning Inquiry
1 Chandra Ablaze
1 Mindbreak Trap
control deck. I was posting on Twitter about decking someone with Archive Trap and that made the AdmiralAckbar_ bot post “IT'S A TRAP!” This gave me the funny concept of a Trap based deck, especially in Standard. Jay's request for bad decks gave me the actual drive to build it.
Funny Interactions:
Funny Interactions:
Inferno Trap doesn't care who owns the creatures that deal you damage. So you can Goblin Artillery yourself to complete half the requirements for a cheap Inferno Trap, it won't be a very efficient way to burn them out, but it's still worth a giggle for me. (Aside: most of the things I do are all about getting giggles).
Burning Inquiry makes your opponent draw 3 cards. Runeflare Trap gets cheaper if they've drawn 3 or more cards in a turn. I don't think I really need to spend lots of time explaining that interaction. I just think it's funny that it's in Standard.
Trapfinder's Trick with Chandra. Hey if you can't get those Traps out of your hand any other way, there's always forcing yourself to discard with Chandra. If you've got no traps, you can always use it as a 2 mana peek. Which I think is plenty bad enough.
Chandra on her own is still pretty hilarious in this deck. I mean seriously, you're firing out Runeflare Traps, Lavaball Traps, Inferno Traps (which targets things that get killed by the Lavaball Traps anyway). Not to mention you're casting an absolute truckload of Burning Inquiries, so not only are they drawing a load of cards, they probably won't have any lands left to cast them all with.
Other card choices:
Mindbreak Trap, Whiplash Trap, Lethargy Trap are all part of your Trapfinder's Snare tutor package.
Reckless Scholar in multiples is another way to force Runeflare Trap's trap cost. It's also a blocker.
Burning Inquiry makes your opponent draw 3 cards. Runeflare Trap gets cheaper if they've drawn 3 or more cards in a turn. I don't think I really need to spend lots of time explaining that interaction. I just think it's funny that it's in Standard.
Trapfinder's Trick with Chandra. Hey if you can't get those Traps out of your hand any other way, there's always forcing yourself to discard with Chandra. If you've got no traps, you can always use it as a 2 mana peek. Which I think is plenty bad enough.
Chandra on her own is still pretty hilarious in this deck. I mean seriously, you're firing out Runeflare Traps, Lavaball Traps, Inferno Traps (which targets things that get killed by the Lavaball Traps anyway). Not to mention you're casting an absolute truckload of Burning Inquiries, so not only are they drawing a load of cards, they probably won't have any lands left to cast them all with.
Other card choices:
Mindbreak Trap, Whiplash Trap, Lethargy Trap are all part of your Trapfinder's Snare tutor package.
Reckless Scholar in multiples is another way to force Runeflare Trap's trap cost. It's also a blocker.
(Aside: I just realised the guts of this deck would make for a great Cerebral Vortex deck in Extended. Would probably improve it a whole lot.)
Sideboard Choices:
(Now, the sideboard doesn't have to constrain to the “bad deck” principle, which allows me to run some good cards.)
Lightning Bolt, Jace Beleren – I have to allow Jay some good cards don't I?
Font of Mythos – Hey, it turns on Runeflare Trap every one of your opponent's turn doesn't it?
Pyromancer Ascension – What the hell, it will randomly turn on some matches, not to mention its funny as hell to be Forking cards like Burning Inquiry.
The remaining cards are singletons just to fill up the numbers for certain matches while taking out useless cards.
Blisters on your Fingers
(Now, the sideboard doesn't have to constrain to the “bad deck” principle, which allows me to run some good cards.)
Lightning Bolt, Jace Beleren – I have to allow Jay some good cards don't I?
Font of Mythos – Hey, it turns on Runeflare Trap every one of your opponent's turn doesn't it?
Pyromancer Ascension – What the hell, it will randomly turn on some matches, not to mention its funny as hell to be Forking cards like Burning Inquiry.
The remaining cards are singletons just to fill up the numbers for certain matches while taking out useless cards.
Blisters on your Fingers
A “Bad Deck Baz” Deck
2 Swamp
4 Jwar Isle Refuge
4 Drowned Catacomb
4 Wall of Frost
4 Sphinx Ambassador
4 Cosi's Trickster
4 Gomazoa
2 Quest for Ancient Secrets
3 Sadistic Sacrament
4 Telemin Performance
4 Polymorph
3 Haunting Echoes
1 Platinum Angel
3 Marsh Casualties
4 Kathari Remnant
3 Deny Reality
4 Flashfreeze
Key interactions:
Alluring Siren gets an absolute workout in this deck. Forcing them to attack into Wall of Frost or Gomazoa. Gomazoa is the preferred choice since that makes them shuffle up for the Trickster.
Sadistic Sacrament with Polymorph and Telemin Performance. Remove either the good stuff for when you Polymorph them, or remove the bad stuff for when you Telemin Performance them. Of course you can do the extreme route and kick Sadistic and remove every creature then you have a Blue “Doom Blade” or “Deck them” spell.
Quest for Ancient Secrets: Hey, can't complain with a jump through hoops card just to put a counter on Cosi's Trickster. Not to mention I'm a sucker for freaking out people who play a turn 1 Hedron Crab.
Sphinx Ambassador is a hilarious finisher. Sadistic lets you rummage through their deck to take notes on every creature in their deck so you always can think of the perfect card to name with the Ambassador ability.
Alluring Siren gets an absolute workout in this deck. Forcing them to attack into Wall of Frost or Gomazoa. Gomazoa is the preferred choice since that makes them shuffle up for the Trickster.
Sadistic Sacrament with Polymorph and Telemin Performance. Remove either the good stuff for when you Polymorph them, or remove the bad stuff for when you Telemin Performance them. Of course you can do the extreme route and kick Sadistic and remove every creature then you have a Blue “Doom Blade” or “Deck them” spell.
Quest for Ancient Secrets: Hey, can't complain with a jump through hoops card just to put a counter on Cosi's Trickster. Not to mention I'm a sucker for freaking out people who play a turn 1 Hedron Crab.
Sphinx Ambassador is a hilarious finisher. Sadistic lets you rummage through their deck to take notes on every creature in their deck so you always can think of the perfect card to name with the Ambassador ability.
A “Bad Deck Baz” Deck
2 Forest
4 Sunpetal Grove
4 Kabira Crossroads
4 Graypelt Refuge
4 Mycoid Shepherd
4 Grazing Gladehart
2 Sunseed Nurturer
2 Mesa Enchantress
1 Landbind Ritual
3 Sylvan Bounty
3 Cradle of Vitality
4 Soul's Grace
2 Celestial Mantle
2 Sunspring Expedition
3 Angel's Mercy
3 Felidar Sovereign
3 Wall of Reverence
2 Captured Sunlight
4 Solemn Offering
3 Ajani Goldmane
The original concept: “Cradle of Vitality deck, with Felidar Sovereign in the sideboard” I had a chuckle when I thought of it. Probably doesn't seem as funny now that I've explained but people tell me I have a strange sense of humour.
-------------------------------------------------------------------------------------------------------------
I guess I sort of deserved that last quip.
See you next time!
No comments:
Post a Comment
Please leave a comment! I likes me some comments.