The first deck, as featured in the previous post, is U/R Trap Control, or as Baz calls it:
IT'S A TRAP!
A “Bad Deck Baz” Deck
9 Island
11 Mountain
4 Scalding Tarn
3 Reckless Scholar
2 Lethargy Trap
2 Mindbreak Trap
4 Lavaball Trap
2 Whiplash Trap
4 Inferno Trap
2 Trapfinder's Trick
3 Burning Inquiry
2 Chandra Ablaze
2 Quest for Ancient Secrets
4 Lightning Bolt
2 Jace Beleren
3 Font of Mythos
2 Pyromancer Ascension
1 Runeflare Trap
1 Burning Inquiry
1 Chandra Ablaze
1 Mindbreak Trap
This deck has a lot of cool interactions, and yet still manages to be outmatched. As I was quick to find out, Chandra or Runeflare Trap was my only hope of ever winning.
EVER.
Round 1: IT'S A TRAP for Boros Bushwhacker!
He curves out fast, Goblin Guide, 2 Geopedes and a Skyfisher. To match this armada, I have a Goblin Artillery, which is a bit like shooting yourself in the foot so someone else doesn't do it for you. I quickly fall to 7 life, then to 1. His creatures overwhelm me, though it's worth saying if I had another mana I could have played Lethargy Trap to live another turn.
Game 2 I Bolt his Steppe Lynx and drop an Artillery to match his Skyfisher. I kill 3 guys of his in one turn, blocking a Vanguard, shooting another, and Inferno Trapping the third (which he Paths to find a land). He drops some more guys, and I shoot them. He Paths my Artillery and starts pinging me with a Geopede. I hold on a bit longer, but he burns me out.
0-1
Round 2: IT'S A TRAP for Sigil of the Empty Throne.dec!
He drops Sunspring Expedition and Ardent Plea into Trace of Abundance. He gets a Sigil of the Empty Throne, I get Reckless Scholar. Numerous 4/4 angels beat a lone 2/1 looter. Who knew?
Game 2 he drops a Luminarch Ascension. I am literally unable to apply pressure, and am slaughtered in 4 minutes according to the time logs.
0-2
Round 3: IT'S A TRAP for Conley's Land Destruction!
Game 1 he plays a Turn 2 Lotus Cobra. I know this will not end well. He gains approximately seventeen thousand lands next turn, and kicks a Mold Shambler. Fortunately it's his third spell of the turn, so I tutor up a Mindbreak Trap to stop it. I get stuck on 3 land. He drops an Acidic Slime. I ask if he has any more LD, he reveals a second Mold Shambler, and I scoop it up.
Game 2 is a lot better. He drops double Khalni Heart to my nothing. His Ruinblasters do very little against my all-basic-and-fetch deck. He drops Lotus Cobra. I try to bolt it, and he sacrifices his Khalni Hearts. Four hours later, my Bolt resolves to kill his Cobra after he gets about five lands. He drops an Acidic Slime, and I Mindbreak Trap an Ob Nixilis. I use Inferno Traps and trades to take out his guys, and Snare into a Mindbreak Trap to take a Rampaging Baloths.
We have a back and forth until I run out of counters and removal. He then Violent Ultimatums me to 4 lands, then again next turn to 1 land. Yeah, that'll do it.
0-3
Round 4: IT'S A TRAP for Grixis Control!
The first game went by fast. He dropped a Turn 3 Blightning, Turn 4 Blightning, and Turn 6 Sphinx of Jwar Isle, a creature to which I literally have no answer except for double Lavaball Trap. (Yeah.) I do a pathetic attempt at racing, but the Sphinx crushes me.
Game 2 he gets Sedraxis Specter and Blightning. I scoop my brains back in and start to fight back. I drop the key to this whole match: Chandra. Unlike Jund or other Pulse-endowed decks, Grixis Control has no way to kill a planeswalker outside of combat damage. I make us both draw two, and he Bolts Chandra.
What was that I said earlier? I meant to say "Except for Lightning Bolt."
I do a killer Inquiry, discarding two lands and Whiplash Trap to his tri-land, Terminate, and Sphinx (yes!). He gets double unearth on Specters, I tutor up a Lethargy Trap and use it. I drop another Chandra to draw 3. I bolt his counterattacking Specter, and Inferno Trap when he unearths the Specter. He drops Vampire Nighthawk and I tutor for a trap to kill it with. I then drop Jace, empty my hand, draw three with Chandra, and draw with Jace.
I love planeswalkers.
He uses Blightning to take down Chandra. I start powering Jace up, noticing he only has about 25 cards in his deck by now. If I can mill him that's gg. I want to steal one game with this deck. He uses Magma Phoenix to drop Jace to 5. I'm forced to kill it, and Jace goes to 4. Sedraxis Specter drops him to 2, but all the card-draw has worked in a different way. I drop him from 16 to 9 with Runeflare Trap at EOT, then Reckless Scholar attacks, then Runeflare Trap him again for the win. Random!
Game 3 he gets Blightning, I get Reckless Scholar. The Scholar, like the Looter, actually just wins games if left unchecked: which people always do. Turn 6 he plays Sphinx of Jwar Isle. Remember him? That card I have no answer to? I changed my mind. I have one answer. RACE HIM. I declare in the chat that I will race that 5/5 flier and win.
I then drop Chandra Ablaze. Game on.
I get her to 6 counters to drop my opponent to 16. He hits me to 11 and drops a Nighthawk. I draw a card with the Scholar and EOT Bolt it. He uses Double Negative. I Snare for an Inferno Trap and use that to kill it in my turn. And by 'use it to kill it' I mean that I pitch it to Chandra for an identical effect. (7 counters). He drops Chandra to 2 counters with the Sphinx. I drop a Jace, drawing a card which I then pitch to take him down to 12 life.
He slaughters Jace with a single blow. I then pitch another card to Chandra. I'm looting all this time, which is the only reason I keep drawing red cards. He's on 8 life. He then makes a big misplay, by knocking me down to 6 and not killing Chandra. I guess he fears a lot of burn.
I then think for a moment. The card in my hand is Lightning Bolt. There's no point looting since it's the best card in my deck to hold at that moment. So instead, I throw it at his face and then go down to 2 with Chandra to draw three. I draw a Lightning Bolt and Inferno Trap. Oh yeah.
He then swings me to 1, and then plays Nighthawk and Magma Phoenix. Ladies and gentlemen, if you're ever in the position of having lethal damage next turn regardless of whether or not you kill a planeswalker this turn, kill it. Else you might just lose to a Baz deck :p
I drop him to 2 with bolt, untap, and pitch the Inferno Trap. GOOD. GAME.
1-3.
And that's IT'S A TRAP! in all it's glory. Join me next time as we preview Blisters on Your Fingers and try to get a certain Merfolk up to godly sizes.
See you!
That may have been the funniest article I've ever read. I love reading these bad decks, it's a fresh change from all the regular "This deck is standard meta, and it still loses to jund" articles. Keep it up!
ReplyDeleteAnd for anybody else reading this, he's right. Planeswalkers are awesome for a reason, IF YOU CAN KILL IT AND SWING FOR LETHAL THE FOLLOWING TURN, DO SO!
And I think you totally called racing his bird, lol.
Thanks! It's comments like these that really make me know my wacky experiments have worked out.
ReplyDeleteI just love it when a Trap comes together.
ReplyDelete- Bad Deck Baz
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